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1920x1080
FPS:
60
Time:
0.00s
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for(float i,g,e,s;++i<99.;o.rgb+=hsv(s/99.,.8g,e/8e2)){ vec3 p=vec3((FC.xy-.5r)/r.y*.8+vec2(0,.45),g-2.+cos(t*.6)); p.xz*=rotate2D(t*.3); s=11.; for(int i;i++<9;p=vec3(1.5,4,2.5)-abs(abs(p) e-vec3(6,4,3)))s=e=6.2/dot(p,p); g+=9e-4+p.y/s; s=log(s); }
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GLSL
UTF-8
Ln 1, Col 1
Spaces: 4
Color Settings
RGB: 45, 120, 255
HSL: 220°, 100%, 59%
HEX: #2D78FF
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